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Bermuda Diesel Haze   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



10 May 2048 @14:59 GMT



Season Milestones NOW Generate Rookies: 3 hours ago League Finances Unlo: 9 hours Public Offers Begin: 9 hours Public Offers Close: 1.5 weeks Remove Expired Permi: 1.5 weeks Extensions Open: 1.5 weeks Leave League Deadlin: 2.3 weeks Buyout Deadline: 2.3 weeks



vs. RHP without DH
#   Hit Bsp Pow Spd


P. Raasch
24 R CF 43 48 29 50


B. Shields
24 R LF 44 49 17 40


T. Tolbert
24 R 3B 44 51 30 22


M. Parrish
24 R 1B 41 41 31 16


M. Felix
24 R 2B 43 38 25 6


N. Montgomery
24 R C 39 54 21 21


G. Silva
24 R SS 48 55 7 26


W. Graham
22 R RF 36 31 9 48

vs. RHP with DH
#   Hit Bsp Pow Spd


P. Raasch
24 R CF 43 48 29 50


B. Shields
24 R LF 44 49 17 40


J. Roberson
24 R DH 54 63 29 25


T. Tolbert
24 R 3B 44 51 30 22


M. Parrish
24 R 1B 41 41 31 16


N. Montgomery
24 R C 39 54 21 21


G. Silva
24 R SS 48 55 7 26


M. Felix
24 R 2B 43 38 25 6


W. Graham
22 R RF 36 31 9 48

vs. LHP without DH
#   Hit Bsp Pow Spd


P. Raasch
24 R CF 43 48 29 50


B. Shields
24 R LF 44 49 17 40


T. Tolbert
24 R 3B 44 51 30 22


M. Parrish
24 R 1B 41 41 31 16


M. Felix
24 R 2B 43 38 25 6


N. Montgomery
24 R C 39 54 21 21


G. Silva
24 R SS 48 55 7 26


W. Graham
22 R RF 36 31 9 48

vs. LHP with DH
#   Hit Bsp Pow Spd


P. Raasch
24 R CF 43 48 29 50


B. Shields
24 R LF 44 49 17 40


J. Roberson
24 R DH 54 63 29 25


T. Tolbert
24 R 3B 44 51 30 22


M. Parrish
24 R 1B 41 41 31 16


N. Montgomery
24 R C 39 54 21 21


G. Silva
24 R SS 48 55 7 26


M. Felix
24 R 2B 43 38 25 6


W. Graham
22 R RF 36 31 9 48



Bermuda Diesel Haze
346 wins, 656 losses
155,440 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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