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Bermuda Diesel Haze   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



22 August 2050 @11:21 GMT



Season Milestones NOW Schedule Postseason: 4.5 days Extensions Deadline: 4.5 days Buyout Deadline: 4.5 days Leave League Deadlin: 4.5 days New League Deadline: 4.5 days Deadline for New Sta: 4.5 days First Playoff Games : 4.6 days Park Quarterfinals B: 5.1 days



vs. RHP without DH
#   Hit Bsp Pow Spd


P. Raasch
26 R CF 43 48 29 50


B. Shields
26 R LF 44 49 17 40


T. Tolbert
26 R 3B 44 51 30 22


M. Parrish
26 R 1B 41 41 31 16


M. Felix
26 R 2B 43 38 25 6


N. Montgomery
26 R C 39 54 21 21


G. Silva
26 R SS 48 55 7 26


W. Graham
24 R RF 36 31 9 48

vs. RHP with DH
#   Hit Bsp Pow Spd


P. Raasch
26 R CF 43 48 29 50


B. Shields
26 R LF 44 49 17 40


J. Roberson
26 R DH 54 63 29 25


T. Tolbert
26 R 3B 44 51 30 22


M. Parrish
26 R 1B 41 41 31 16


N. Montgomery
26 R C 39 54 21 21


G. Silva
26 R SS 48 55 7 26


M. Felix
26 R 2B 43 38 25 6


W. Graham
24 R RF 36 31 9 48

vs. LHP without DH
#   Hit Bsp Pow Spd


P. Raasch
26 R CF 43 48 29 50


B. Shields
26 R LF 44 49 17 40


T. Tolbert
26 R 3B 44 51 30 22


M. Parrish
26 R 1B 41 41 31 16


M. Felix
26 R 2B 43 38 25 6


N. Montgomery
26 R C 39 54 21 21


G. Silva
26 R SS 48 55 7 26


W. Graham
24 R RF 36 31 9 48

vs. LHP with DH
#   Hit Bsp Pow Spd


P. Raasch
26 R CF 43 48 29 50


B. Shields
26 R LF 44 49 17 40


J. Roberson
26 R DH 54 63 29 25


T. Tolbert
26 R 3B 44 51 30 22


M. Parrish
26 R 1B 41 41 31 16


N. Montgomery
26 R C 39 54 21 21


G. Silva
26 R SS 48 55 7 26


M. Felix
26 R 2B 43 38 25 6


W. Graham
24 R RF 36 31 9 48



Bermuda Diesel Haze
346 wins, 656 losses
125,906 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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