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Deep Space Nine   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



11 June 2040 @23:33 GMT



Season Milestones NOW League Finances Unlo: 23.6 hours ago Public Offers Begin: 23.6 hours ago Public Offer Deadlin: 9 days Expired Permits out : 9 days Player Extensions Of: 9 days Deadline to Leave Le: 2.1 weeks Buyout Deadline: 2.1 weeks Extensions Deadline: 2.1 weeks



vs. RHP without DH
#   Hit Bsp Pow Spd


S. Cole
18 L LF 20 31 17 5


C. Lovell
18 L 1B 25 21 14 8
12


J. Lum
22 R SS 31 47 18 6


R. Hagopian
18 R 2B 20 30 20 7


D. Obrien
18 R CF 20 36 14 7
3


C. Phillips
19 R 3B 19 17 12 4
8


R. Hewlett
18 R C 7 7 12 3

vs. RHP with DH
#   Hit Bsp Pow Spd


S. Cole
18 L LF 20 31 17 5


C. Lovell
18 L 1B 25 21 14 8
12


J. Lum
22 R SS 31 47 18 6


R. Hagopian
18 R 2B 20 30 20 7
9


D. Villarreal
21 L DH 19 26 17 2


D. Obrien
18 R CF 20 36 14 7
3


C. Phillips
19 R 3B 19 17 12 4
8


R. Hewlett
18 R C 7 7 12 3

vs. LHP without DH
#   Hit Bsp Pow Spd


R. Hagopian
18 R 2B 20 30 20 7


D. Obrien
18 R CF 20 36 14 7
12


J. Lum
22 R SS 31 47 18 6


S. Cole
18 L LF 20 31 17 5


C. Lovell
18 L 1B 25 21 14 8
3


C. Phillips
19 R 3B 19 17 12 4
8


R. Hewlett
18 R C 7 7 12 3

vs. LHP with DH
#   Hit Bsp Pow Spd


R. Hagopian
18 R 2B 20 30 20 7


D. Obrien
18 R CF 20 36 14 7
12


J. Lum
22 R SS 31 47 18 6


S. Cole
18 L LF 20 31 17 5
9


D. Villarreal
21 L DH 19 26 17 2


C. Lovell
18 L 1B 25 21 14 8
3


C. Phillips
19 R 3B 19 17 12 4
8


R. Hewlett
18 R C 7 7 12 3



Deep Space Nine
178 wins, 274 losses
967 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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