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Great Falls Voyagers   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



28 October 2050 @09:38 GMT



Season Milestones NOW Park Semifinals Begi: 9.6 hours ago Signing Announcement: 9.6 hours ago Park Finals Begin: 21.1 minutes Fanbase Shrinks: 13.4 hours Winter Leagues Begin: 14.4 hours Signing Announcement: 14.4 hours Signing Announcement: 38.4 hours Signing Announcement: 2.6 days



vs. RHP without DH
#   Hit Bsp Pow Spd


W. Vargas
17 L SS 13 9 9 6


W. Smith
17 R LF 11 8 11 7


S. Greer
17 R RF 9 8 14 4


E. Holt
17 R CF 10 1 14 15


S. McKinney
17 L 1B 10 1 8 9


J. Fields
17 R 2B 7 12 8 6


C. Scott
17 R 3B 16 3 8 4


C. Ramsey
17 R C 3 6 11 10

vs. RHP with DH
#   Hit Bsp Pow Spd


W. Vargas
17 L SS 13 9 9 6


W. Smith
17 R LF 11 8 11 7


S. Greer
17 R RF 9 8 14 4


E. Holt
17 R CF 10 1 14 15


S. McKinney
17 L 1B 10 1 8 9


J. Fields
17 R 2B 7 12 8 6


C. Scott
17 R 3B 16 3 8 4


A. Shannon
17 R DH 9 8 8 5


C. Ramsey
17 R C 3 6 11 10

vs. LHP without DH
#   Hit Bsp Pow Spd


E. Holt
17 R CF 10 1 14 15


C. Scott
17 R 3B 16 3 8 4


S. Greer
17 R RF 9 8 14 4


W. Smith
17 R LF 11 8 11 7


C. Ramsey
17 R C 3 6 11 10


J. Fields
17 R 2B 7 12 8 6


W. Vargas
17 L SS 13 9 9 6


A. Shannon
17 R 1B 9 8 8 5

vs. LHP with DH
#   Hit Bsp Pow Spd


E. Holt
17 R CF 10 1 14 15


W. Smith
17 R LF 11 8 11 7


S. Greer
17 R RF 9 8 14 4


G. Anderson
17 R DH 11 1 13 3


C. Ramsey
17 R C 3 6 11 10


J. Fields
17 R 2B 7 12 8 6


C. Scott
17 R 3B 16 3 8 4


W. Vargas
17 L SS 13 9 9 6


A. Shannon
17 R 1B 9 8 8 5



Great Falls Voyagers
633 wins, 1046 losses
155,532 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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