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Star Island Sharks   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



16 July 2053 @06:27 GMT



Season Milestones NOW Public Offers Close: 4.7 days Extensions Open: 4.7 days Remove Expired Permi: 4.7 days Leave League Deadlin: 1.5 weeks Schedule Postseason: 1.5 weeks Buyout Deadline: 1.5 weeks Extensions Deadline: 1.5 weeks New League Deadline: 1.5 weeks



vs. RHP without DH
#   Hit Bsp Pow Spd
24


C. Jones
23 R CF 41 71 26 46


P. Barcomb
23 L LF 44 59 31 35


D. Romine
23 R C 54 80 50 5


R. Winter
23 R 2B 48 48 37 6


T. Cioffi
23 R RF 41 57 31 42


M. Cruz
21 R 3B 41 43 34 2


R. Kelly
22 R 1B 37 42 32 11


C. Jones
21 L SS 33 50 23 8

vs. RHP with DH
#   Hit Bsp Pow Spd
24


C. Jones
23 R CF 41 71 26 46


P. Barcomb
23 L LF 44 59 31 35


D. Romine
23 R C 54 80 50 5


L. Frazier
22 R DH 50 57 38 5


R. Winter
23 R 2B 48 48 37 6


T. Cioffi
23 R RF 41 57 31 42


M. Cruz
21 R 3B 41 43 34 2


R. Kelly
22 R 1B 37 42 32 11


C. Jones
21 L SS 33 50 23 8

vs. LHP without DH
#   Hit Bsp Pow Spd
24


C. Jones
23 R CF 41 71 26 46


T. Cioffi
23 R RF 41 57 31 42


D. Romine
23 R C 54 80 50 5


R. Winter
23 R 2B 48 48 37 6


M. Cruz
21 R 3B 41 43 34 2


P. Barcomb
23 L LF 44 59 31 35


R. Kelly
22 R SS 37 42 32 11


D. Rojas
22 R 1B 36 36 29 6

vs. LHP with DH
#   Hit Bsp Pow Spd
24


C. Jones
23 R CF 41 71 26 46


T. Cioffi
23 R RF 41 57 31 42


D. Romine
23 R C 54 80 50 5


L. Frazier
22 R DH 50 57 38 5


R. Winter
23 R 2B 48 48 37 6


P. Barcomb
23 L LF 44 59 31 35


M. Cruz
21 R 3B 41 43 34 2


C. Jones
21 L SS 33 50 23 8


R. Kelly
22 R 1B 37 42 32 11



Star Island Sharks
1479 wins, 940 losses
366,435 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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